Frame a useful design problem
Separate business requests from user problems, capture assumptions, and define what you need to learn.
UX-101 · Beginner program
Learn a complete design process by solving one small, believable product problem from research to test.
Program overview
01Good interface design begins before the interface. This course teaches you to define the problem, listen for evidence, organize information, sketch choices, build a coherent visual system, and test whether another person can use what you made.
You will not spend five weeks copying polished screens. Each visual choice must trace back to a user need, product constraint, or accessibility requirement.
The final case study documents how your thinking changed—not just how attractive the last screen became.
A good fit
You are exploring UI/UX as a possible career and want a realistic first project.
You make websites or digital content but lack a repeatable design process.
You have tried Figma tutorials and still do not know what to do before or after the mockup.
What you’ll learn
02Each outcome is practiced inside the weekly assignments and brought together in the final project.
Separate business requests from user problems, capture assumptions, and define what you need to learn.
Plan and run focused interviews, synthesize notes, and avoid turning guesses into fictional personas.
Create task flows, information structures, content priorities, and low-fidelity wireframes.
Use hierarchy, spacing, type, color, components, states, and basic accessibility principles.
Create a testable prototype, facilitate a usability session, identify patterns, and revise the work.
What the work looks like
These are working documents, not decorative portfolio screens. Each one connects to a weekly assignment and becomes part of the final project.
Separate observations from assumptions, then organize patterns around the decisions users are trying to make.
Map the successful path together with errors, empty states, interruptions, and recovery.
Show what people struggled with, what changed, and which questions still need evidence.
Week by week
The suggested schedule creates momentum without pretending life is predictable. Lessons remain available if you need more time.
Turn a vague product request into researchable questions.
Deliverable: Research plan
Assessment: Design foundations exam
Use evidence to organize a useful experience.
Deliverable: Research synthesis and flow
Assessment: Research and IA exam
Explore the structure before polishing it.
Deliverable: Low-fidelity flow
Assessment: Interaction exam
Create a restrained visual language that supports the content.
Deliverable: High-fidelity interface
Assessment: Visual design exam
Put the work in front of people and document what changed.
Deliverable: Test report and case study
Assessment: Final product-design exam
Final practical project
A community service loses potential customers during mobile appointment booking. You will investigate the problem and redesign the core flow without inventing features the evidence does not support.
This preview shows the structure—not a fabricated student result.
How you’re assessed
Your certificate records completed study and demonstrated understanding. It does not claim accreditation, licensure, or guaranteed employment.
Read the lessons, study the examples, and complete the guided weekly deliverable.
Score at least 80% on every weekly exam. Explanations and retakes support mastery.
Use the capstone checklist and rubric to produce one connected body of work.
Unlock a numbered, verifiable certificate of completion after all requirements are met.
How the learning can be used
These are realistic applications—not promises of a title, salary, client, or job offer.
Tuition
No subscription is proposed for launch. You will see the complete price before payment and the refund policy before enrollment.
Questions before you decide
No. UI/UX Design Foundations is fully self-paced. The recommended schedule runs for 5 weeks, but you can slow down or move ahead as your time allows.
Every week ends with a scored section exam. You need 80% to pass. After submitting, you can review explanations, return to the relevant lesson, and try again.
It records that you completed the lessons, passed all section exams, and submitted the final practical project. It is a non-credit certificate of completion, not an academic degree or professional license.
The proposed purchase includes ongoing access to the course materials and future corrections to the version you enrolled in. Final customer terms will confirm the exact access policy before paid enrollment opens.
Choose Beginner if you are new to the field, have learned informally, or want to rebuild the basics in a clear order. No previous professional experience is assumed.